13 Best Dungeons & Dragons Game

List Updated July 2020

Bestselling Dungeons & Dragons Game in 2020


Dungeons & Dragons: 5th Edition - Starter Set

Dungeons & Dragons: 5th Edition - Starter Set
BESTSELLER NO. 1 in 2020
  • Dungeons & Dragons Starter Set: Fantasy D&D Roleplaying Game 5th Edition (RPG Boxed Game)
  • Everything you need to start playing the world's greatest roleplaying game
  • Ideal for a group of 4 - 6, the Dungeons & Dragons Starter Set includes: 64-page adventure book with everything the Dungeon Master needs to get started, 32-page rule book for playing characters level 1-5, 5 pre-generated characters, with character sheet, 6 dice
  • Dungeons and Dragons Starter Set: Fantasy Roleplaying Game Starter Set

Dungeons & Dragons Starter Set

Dungeons & Dragons Starter Set
BESTSELLER NO. 2 in 2020
  • For 4-6 Players
  • Everything you need to start playing the world's greatest roleplaying game
  • Presents the newest edition of the Dungeons & Dragons tabletop roleplaying game in a way that's easy to learn and fun to play.

Dungeons & Dragons: The Legend of Drizzt Board Game

Dungeons & Dragons: The Legend of Drizzt Board Game
BESTSELLER NO. 3 in 2020
  • Designed for 1 to 5 players
  • Features multiple scenarios, challenging quests and cooperative game play
  • Contains: 42 heroes and monsters, 13 sheets of interlocking cardstock Dungeons tiles, 200 encounter and treasure cards, scenario book, and 20-sided die
  • Rulebook and scenario books
  • 20-Sided die

Dungeons and Dragons: Wrath of Ashardalon

Dungeons and Dragons: Wrath of Ashardalon
BESTSELLER NO. 4 in 2020
  • A heavy shadow falls across the land, cast by a dark spire that belches smoke and oozes fiery lava.
  • A cave mouth leads to a maze of tunnels and chambers, and deep within this monster-infested labyrinth lurks the most terrifying creature of all: a red dragon!
  • Designed for 1-5 players, this boardgame features multiple scenarios, challenging quests, and cooperative game play.A cooperative game of adventure for 1-5 players set in the world of Dungeons & Dragons.

Dungeons and Dragons: Castle Ravenloft Board Game

Dungeons and Dragons: Castle Ravenloft Board Game
BESTSELLER NO. 5 in 2020
  • 1 to 5 player game
  • 60 minutes to play
  • Dungeon-crawling action and terrifyingly fun quests

Wizards of the Coast Dungeon Board Game

Wizards of the Coast Dungeon Board Game
BESTSELLER NO. 6 in 2020
  • 1 to 8 players
  • A classic board game of dungeon exploration returns featuring simple, straightforward rules that are easy to learn
  • Dungeon is perfect for a fantasy game night, or a warm-up before your next epic game of DandD

Player's Handbook (Dungeons & Dragons)

Player's Handbook (Dungeons & Dragons)
BESTSELLER NO. 7 in 2020
  • Product is for use in the Dungeons and Dragons role playing game
  • Product Number: WOC A92170000
  • Models and games are supplied unpainted and may require assembly or preparation before play
  • Any scenery, paint, or glue is not included.

Wizards of the Coast A78490000 Dungeon! Fantasy Board Game

Wizards of the Coast A78490000 Dungeon! Fantasy Board Game
BESTSELLER NO. 8 in 2020
  • For 1 to 8 Players
  • Ages 8 and up
  • A remake to a great family classic

Hexers role playing game board: vinyl mat alternative - Dungeons and Dragons D&D DnD Pathfinder RPG play compatible - 27''x23'' - 1'' squares on one side, 1'' hexes on the other - Foldable & Dry Erase

Hexers role playing game board: vinyl mat alternative - Dungeons and Dragons D&D DnD Pathfinder RPG play compatible - 27''x23'' - 1'' squares on one side, 1'' hexes on the other - Foldable & Dry Erase
BESTSELLER NO. 9 in 2020
  • SQUARES AND HEXES: The board is 27'' on 23''. It contains hexes on one side and squares on the other side. Squares are 1'', hexes are 1'' side to side. 26 x 22 squares. 29 rows of hexes alternating 21 and 22 hexes per row.
  • DRY ERASABLE: We recommend Staedtler Lumocolor correctable pens for long-lasting outlines and Expo dry erase markers for short term drawings. The dry erase markers can easily be erased with fingers or pieces of cloth, erasing the correctables requires the use of the erasing tip. The use of a damp cloth or micro cloth (a little rubbing alcohol can help too) is required for most markings after a couple of days, this also helps against smudging. No pens or markers are included.
  • EASY TRANSPORT AND STORAGE: The board is foldable and measures 13.5''x11.5''x0.4'' fully folded. The box measures 13.75''x11.75''x 1.75'' and can easily fit in a backpack. This leaves some empty space in the provided box that can be filled with dice, miniatures, map tiles, rules, sheets and markers. The drawings can be left on the board when folding. This is convenient for multiple gaming sessions requiring the same terrain. The dry erasable lines can be erased and redrawn for a new adventure.
  • EYE FOR DESIGN: The box is designed to be placed next to other tabletop game boxes, it is predominantly red and black with a matte finish. The map's borders follow a hellfire theme.
  • 100% SATISFACTION GUARANTEE: We aim for 100% customer satisfaction. If there are any problems with the product please let us know. We provide easy refund possibilities and timely shipping.

Lords of Waterdeep: A Dungeons & Dragons Board Game

Lords of Waterdeep: A Dungeons & Dragons Board Game
BESTSELLER NO. 10 in 2020
  • An exciting Euro-style board game set in Waterdeep, the greatest city and jewel of the Forgotten Realms
  • This immersive game casts players as Lords of Waterdeep who hire adventurers to complete quests
  • Game play: 1 hour
  • Perfect for 2 to 5 players

Dungeons & Dragons: Temple of Elemental Evil

Dungeons & Dragons: Temple of Elemental Evil
BESTSELLER NO. 11 in 2020
  • For 2+ Players
  • 60 minute playing time
  • Can be combined with other D&D Adventure System Cooperative play board games

Dungeons & Dragons Dungeon Master's Guide (Core Rulebook, D&D Roleplaying Game) (D&D Core Rulebook)

Dungeons & Dragons Dungeon Master's Guide (Core Rulebook, D&D Roleplaying Game) (D&D Core Rulebook)
BESTSELLER NO. 12 in 2020
  • The third of three core rulebooks, this book contains tools a Dungeon Master needs to provide captivating stories and game play.
  • An excellent resource for new and existing Dungeons Masters to engage in both adventure and world creation, with rules, guidelines, and sage advice from the game's experts.
  • Created as part of a massive public playtest involving more than 170,000 fans of the game.

WizKids Dungeons & Dragons: Tomb of Annihilation Adventure System Board Game

WizKids Dungeons & Dragons: Tomb of Annihilation Adventure System Board Game
BESTSELLER NO. 13 in 2020
  • For 2-5 players
  • 60 minute playing time
  • Features multiple scenarios, challenging quests and game play designed for a single layer or a cooperative group

Remembering Gary Gygax: Father of D&D; Dies

This morning, Gary Gygax died in Lake Geneva. He is most known for his role as co-creator of Dungeons and Dragons.

My memories of Gygax are indirect but not trivial. As a teenager, I was introduced to the Dungeons and Dragons my freshman year in high school. On weekends, my friends and I would get together to play out the latest adventure one of us had made up qua being dungeon-master. Yes, I was a geek, but by finding a group of teenagers who also valued imagination and creativity over conformity, I was able to find my own niche of supportive comrades. Throwing a d20 over chips and dip while listening to a story about how our band of adventurers were going out and conquering over skeletons, fire dragons, ogres and orcs gave me that boost of confidence I lacked - Even if I was the only girl my age who wanted to play the game.

When I moved onto college, I took the game with me. I introduced boyfriends and friends alike to the caverns and monsters Gygax had helped to create. I participated in all-night adventures over beer and pretzels. We created characters outside the scope of Gygax's own imagination - a green half goat half man who liked to dance whenever the fancy struck him, a solipsist illusionist mage whose main power was convincing other people they didn't exist, and an ugly woman who shape shifted into a sexy cat - and battled monsters in the various realms our collective imaginations took us to. Once again, the game allowed for bonding and good times.

In graduate school, almost everyone I knew in my department played Dungeons and Dragons. The game provided ways to get out and socialize with the rest of my cohort. While determining saving throws against poison traps and battling giant spiders and amber golems, we would laugh and commiserate over the stresses of advanced degrees, papers, comprehensive examinations, teaching and other daily parts of graduate student life.

My son has also been introduced to the game. As a youngster, his mind fills with the possibilities of going through this tunnel rather than that one, of talking to the Innkeeper in a rude tone, in combining efforts with members of the adventuring party. In this way, Gygax lives on - through the legacy of his game. The game has provided him with opportunities for creativity (sometimes I catch him drawing sketches of his own dungeon), self-confidence, co-operation (after all, you have to participate with the other game players, and with the various people you might meet around town.) Creativity is not the only skill enhanced. Thanks to Gygax's genius, reading skills and math skills are also quite important when it comes to playing the game.

While Gary Gygax has passed on, his creation lives on. Dungeons and Dragons has spun off from that game that was played solely with pen and paper. With video games, a line of miniatures, and the new basic set, the game Gygax created back in the seventies is evolving to appeal to a new generation of players.

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