Bestselling Basketball Court Equipment in 2021
Spalding Court Marking System
- Patented measuring device and three jumbo pieces of chalk to create a regulation court
- Kit measures layout lane, free-throw line, and three-point arc
- Sports chalk stands up to competitive play yet washes off with water
- One cord with four colored rings
- Sets up a court in minutes
SKLZ Shot Spotz - Basketball Training Markers
- Fun basketball game and effective learning tool
- Comes with five 8-inch durable, high-density ground discs, numbered 1 through 5
- Allows for a variety of drills and games all over the court
- Develops good court sense and positioning
- Includes all-weather digital timer with magnet on the back for timed shootouts or drills; convenient carry case
SKLZ Court Vision Basketball Dribble Goggles
- Forces player to handle the ball with his or her head up to survey the court
- Improves reaction time against defenders
- Increases confidence on the court
- Soft plastic and adjustable strap allow for a comfortable fit
Lifetime 1221 Pro Court Height Adjustable Portable Basketball System, 44 Inch Backboard
- 44" Impact backboard is virtually unbreakable.
- Telescoping mechanism adjusts from 7.5 to 10-Feet 6-Inch increments
- 27-Gallon base fills with water or sand and rolls to your desired location
- All-weather resistant, deigned to withstand the harshest elements
- 18-Inch black solid steel rim with 1/2-Inch steel braces, 5-year warranty
- Pole Size is 2.75 inches Round
Unique Sports Dribble Specs - Basketball Training Aid
- Unique design helps train players to dribble and handle the ball without looking down
- Improves ball handling
- Does not interfere with shooting
- Adjustable fit
- Soft plastic makes this very comfortable to wear
Crown Sporting Goods Dry Erase Basketball Coaching Clipboard
- Crisp, clean lines won't rub, scratch, or wear off
- Make those crucial time-outs count
- Create and erase plays on the fly
- Help your players visualize spacing and positioning on the court
- 14" x 9", strong clasp for holding papers or markers
Travel Size Traction Pad - Personal Size - Made for One Player.- NEVER needs replacement sticky sheets. With GEL MAT Technology. MADE IN AMERICA.
- Step on and then off. Removes dust and dirt. Sticky White GEL MAT is 3X stickier than replacement sheets.
- Sized to easily fit into your Gym Bag. Perfect to take to the gym. Premium anti slip rubber backing.
- Board size is 9.5 inch x 15 inch Size is for One Player only. MADE IN AMERICA
- Great for Basketball, Racquetball, Volleyball, Dance
- Rinse under water using slight scrub and soap. Renews tackiness. Lasts over 3 years.
Hot Shots 7.5" Basketball Training Markers, Pack of 5 by Crown Sporting Goods
- Create custom shooting drills and fun games in seconds with Hot Shots
- Assorted colors "Heat Up" from Blue to Red as you count from 5 to 1
- 7.5" hardy poly vinyl discs that last and stick like glue to the court
- Develop agility, target a selection of shots, reinforce good court sense
- Flat design is a great alternative to traditional cones
SKLZ Pro Mini Micro Hoop w/ Foam Ball
- INDOOR PLAY. The SKLZ Pro Mini Hoop Micro is the perfect over the door basketball hoop. Shoot safely from your office desk, living room, or bedroom for quick and easy fun. The high-quality hoop and metal rim ensure solid shots, rain or shine
- SHATTERPROOF BACKBOARD. The 15" x 10" backboard is made of shatterproof clear polycarbonate for years of fun. This hoop has padded brackets on the backboard to minimize the impact on doors, so the only damage you do, will be to your opponents ego
- BREAKAWAY RIM. With an 8" diameter spring action break-away rim, you can practice your technique day or night. The spring will bounce back into place once you make the shot. Practice your game or challenge friends with the SKLZ Pro Mini Hoop Micro
- PLAY IN MINUTES. With easy installation, you'll be shooting hoops in no time. The break-away basketball rim and 4" foam mini ball, which arrives deflated, will give you game-like action. The heavy-duty 3-ply loop net will last game after game
- UNLIMITED FUN. The SKLZ Pro Mini Hoop Micro will guarantee hours of fun for all. SKLZ is dedicated to bringing you the ultimate mini basketball set with a compact pro-grade backboard, break-away steel rim and foam ball, giving you the game you want
Lifetime 1269 Pro Court Height Adjustable Portable Basketball System, 44 Inch Backboard
- 44" Shatterproof Fusion backboard is constructed of High Density Polyethylene for superior strength and durability
- Telescoping height adjustment mechanism adjusts from 7.5 to 10 feet
- Fade Resistant Graphics on board;Backboard Surface : Polycarbonate
- 3-Piece steel pole is all-weather resistant; designed for indoor and outdoor use
- Classic rim with all-weather nylon net; backed by a 5-year limited manufacturer warranty
- Portable basketball system requires no cement--just fill up the base and play
- 44-inch sturdy acrylic backboard with screen-printed graphics
- Clear playing surface with a high-impact polyethylene frame, giving your board a superior strength and a pro-glass look
- Telescoping pole adjusts from 7.5 feet to 10 feet in 6-inch increments; no tool required
- Black standard Classic Rim made with welded-steel net hooks and nylon net included
Franklin Sports Over The Door Mini Basketball Hoop With Rebounder and Automatic Ball Return
- ADJUSTABLE height to accommodate different players and fits on almost any door
- ELECTRONIC scoring and time clock. Authentic announcer sounds!
- AUTOMATIC ball feeding system helps to improve your game by allowing repetitive shooting action
- 180 DEGREE basketball return manually rotates to take shots from all positions and this basketball hoop set requires four C alkaline batteries that are not included
- GENEROUS plexi-glass style basketball backboard; 28" x 17" x 13" and comes with a spring loaded rim! Includes 1 foam basketball
SKLZ DMBK-000-02 D-Man A Trainer Defensive Mannequin, Orange, One Size
Easy Court Premium Basketball Court Marking Stencil Kit (No-Paint)
- Includes: Free Throw line, 3-Point Line, Key, NO PAINT, and Instructions
- ALL PIECES ARE HIGHSCHOOL REGULATION Pizza Box type Cardboard material; good for several uses; finished product has 1" dash marks every foot.
- Do not roll on paint, we cannot guarantee results.
- Best for outdoor courts; highly recommended to be used with upside down spray paint
- For more Info visit or website http://courtstencils.com/ or call us at 951-471-5566
Back to the Basics: Basketball Drills to Sharpen Offensive Footwork
During the season, there is never enough time for anything, let alone everything. Unfortunately, in the pursuit of team play and solid defense, individual improvement and offensive fundamentals are ignored. However, one must always go Back to the Basics.
This drill builds offensive footwork, one step at a time, by working on seven concepts. Each concept is explained individually and builds in a series of repetitions. Basketball is a game of balance, control and quickness, and this drill helps players develop all three areas.
The drill starts with five lines on the baseline. On the first GO command, the first five players jump into an operational position. On the second GO command, the first five players jog to the free throw line while the second five get to an operational position on the baseline. Drill continues in this manner until every group has stopped at the free throw lines, half court and the baseline. After each stop, there will be a series of commands that teach the different concepts below. However, players must incorporate the concepts throughout the drill; Operational is the first concept, but it should be practiced for the entirety of the drill.
Players know triple threat means the ability to shoot, pass or dribble; however, when demonstrating the position, they tuck the ball on their hip away from the defense, making a shot all but impossible, and limiting the ability to pass or to attack with the dribble. Instead of trying to change a player's perception of the triple threat position, I use the terminology "Operational." An operational player has the ability to shoot, pass or dribble, but he has the ball in a position to enable him to do all three. The operational position is with the ball cocked in shooting position between the armpit and the shoulder and eyes on the rim. The first thing any player should do when receiving a pass is immediately position oneself to shoot; the operational position is just an extension of this philosophy.
On the initial GO command, players must get their bodies into a shooting position, with knees bent, butt down, head and eyes up and hands between the armpit and shoulder, imagining a ball in their hands.
A quick stop is a two-footed stop on a one-count, either when receiving a pass or off the dribble. The feet should be wider than shoulder width, with knees bent and butt down to stop under control. The player's head should be centered over the body; if the head gets out in front of the body, the body will follow, leaving the player off-balance or worse, traveling. A one-count stop is preferable when receiving a pass, as it allows the player to use either foot as the pivot foot, and allows a quicker shooting motion.
On the second GO command, the first five players jog (sprint) to the free throw line and execute a Quick Stop and hold the position until the next command. When they stop, they should be on balance, and should be in an Operational position. Work only on the quick stop for the entire length of the floor.
A front pivot is when the player rotates in a forward direction; most coaches prefer front pivots on the perimeter because the pivot takes the player closer to the basket. When pivoting, it is important to keep 60-70% of one's weight on the pivot foot; this helps reduce traveling, and also allows the player to push off with the pivot foot and make quicker moves. On the pivot, the player must stay low and keep her head level; the goal is to make a quick pivot; when players rise as they pivot, they are slower.
In this drill, players pivot 180 degrees. After mastering the quick stop, add a front pivot. Drill begins in the same manner, but after the player makes his quick stop, there is the added PIVOT command. Players pivot 180 degrees and wait for the next command. After they pivot again, they wait for the next GO command and continue to the next spot. Depending on time and skill and comprehension level, either work on a left foot front pivot the entire length of the floor and then a right foot front pivot the entire length of the floor, or switch the pivot feet during the drill, either by calling RIGHT FOOT PIVOT or LEFT FOOT PIVOT or by having the free throw lines be a right foot pivot, while the baselines and half court be left foot pivots.
While the front pivot rotates forward, a reverse pivot rotates backward; this pivot is preferred when the defense is up tight against the offensive player, crowding him and making a front pivot more difficult. A reverse pivot allows the player to create some space on the pivot, while the front pivot takes the player closer to the defense. However, the idea is the same; players must stay low when executing the pivot, and must also make sure to protect the ball away from the defense.
The drill works the same for a reverse pivot as it did for a front pivot.
The drive step is the first step in an attacking drive to the basket. It is important that the drive step occurs with no negative, or wasted motion. Negative motion is when the player takes a step backwards in order to propel herself forward. Sprinters use the blocks to push off and explode forward; basketball players must use their pivot foot as a push foot to push forward.
Players should work to master six things on their drive step:
1. Low and long: big first step adds quickness, eliminates defender's angle of recovery.
2. Head/eyes up: see the floor, basket.
3. Chest over knees, chin over toes: big first step.
4. Body up, body in: offensive player's shoulder rubs past defensive player's waist. Do not belly out.
5. Extend w/dribble: dribble out in front.
6. Knock defender's hand away.
After the player quick stops, add the STEP command. Player step forward (no negative motion) with a big step, and check to make sure their chest is over their knees and nose over toes. The player must also take the imaginary ball out in front of his lead foot. Player holds the position until the GO command.
A jab step is a small, quick, hard six-inch step used to set up a move, create space or keep the defender off balance. The jab step must be long enough to make the defender believe that it is a drive step, but short enough to keep the offensive player well-balanced and enable her to take another step in the same direction. Players must stay on the ball's of their feet, and make the fake believable. Rip the ball to knee on the jab step to fake a dribble and sell the fake.
After the quick stop, add the JAB command. Player must make a small jab step, as the next command is STEP. To avoid the travel, players must step with the same foot. If the player's jab step is too big, she will be unable to take much of a drive step. Again, 60-70% of the player's weight should be on the pivot, or push foot, so the player can make a quick jab and go move. Go one length of the floor with JAB, STEP and GO, and the next time with just JAB and GO. However, players must emphasize the big drive step on the JAB and GO.
Rip-Thru, Crossover Step
The rip-thru move is used to get the ball from one side of the body to the other. It is important that players rip-thru strong and quickly to protect the ball from the defense. Also, offensive players must keep the ball out of "The Box." The Box is the middle of the body between the top of the knees and the chest; this is the area where defenders typically get their hand on the ball.
The commands for this move start the same as the previous move. In this case, the defensive player reacts to the Jab Step, where in the previous move, the defender does not react to take away the drive. So, when the defender reacts, the player must step across her body and attack away from the jab step (if the player jabs with his right foot, she will step again with her right foot, but she will step to the left of the defender). After the JAB command, the next command is RIP. Player must rip the imaginary ball from her right knee (where it should be on the jab step) below her knees and to the left side of her body and left hand. After the RIP, the next command is STEP. However, this step is taken across the body; a crossover step, as the player will be attacking with her left hand now. Then GO.
The final concept to add is a shot fake. The shot fake is an upper-body fake only, as the legs must stay bent and low. If the offensive player makes a good fake and the defense goes for it, but the offensive player stands straight up as well, there is no advantage gained. So, a good shot fake takes the ball from the operational position to eye level; it is a simple six-inch fake.
The shot fake can be added anywhere through the drill, either at the end, as the final piece, or somewhere in the middle of the drill.
This drill can improve a player's offensive skills even though there is no ball involved. Also, if time is a problem, ball handling can be incorporated in the drill by using a ball and working on weak-hand dribbling throughout the drill. However, the emphasis remains the proper footwork, enabling players to make better moves, with better balance, control and quickness.